Chess Rules For Castling: Complete Guide

Castling is a special rule that only applies to the king and the rook. Castling allows you to do two important things:

  1. Get your king to safety
  2. Move your rook out of the corner and into the middle of the game.

You can move the king two squares to one side, and then shift the rook right next to the king on the opposite side. However, to be able to castle, the following rules must be fulfilled:

  • For the rook, it must be the first move
  • For the king, it must be the first move
  • The path between the king and rook must be clear (no pieces can block them)
  • The king cannot be under “check,” or must not have passed one

If you castle in one direction, the king will get closer to the side of the chess board. This is called a “kingside castling.” If you castle to the other side, where the queen sits, it is called a “queenside castling.” No matter what side it takes, the king will move only two squares when castling.

Position showing white king castle queenside while black king castle kingside.

castling in chess

Once the King has moved, the Rook jumps over him and lands next to him to complete castling.

Chess Rules For Castling

Always bear these five rules in mind. You cannot castle if you:

  1. Have already moved your King or the involved Rook.
  2. Are in check.
  3. Have to move your King into check when you castle.
  4. Have to move through check when you castle.
  5. Have any pieces in between the King and involved Rook

Castling Strategy

In the opening phase of a game, this move is an important one. It serves two valuable purposes:

  1. It moves the king into a safer position, far from the middle of the board
  2. It moves the rook to “an active” position in the center. With this move, it is possible to put the opponent’s king in “checkmate.”

It is usually better to opt for kingside castling, because it keeps the king at a safer distance. The king stays closer to the edge of the board, and all other pawn pieces will stand closer to the king, in a file, protecting the king from attacks.

In queenside castling, however, the king is placed closer to the board’s center and pawns in the “a- file” (first row) will be undefended. Due to this move, the king is often moved over to the “b file,” so that it can defend the “a-pawn.”

During this whole process, the king will move away from the center of the board, and the risk of attacks will increase. In addition, the castling move with the queen will require her moving away as well. It will take longer to achieve kingside castling.

On the other hand, queenside castling has advantage as well. It places the rook efficiently in the board’s central “d-file.” In chess, it is more common for both players to opt for kingside castling rather than the queenside one. However, in rare cases, if one player opts for kingside castling, and the other chooses queenside castling, it is known as “opposite castling,” or the “opposite side castling.”

This castling strategy usually ends in a fierce fight between the two players, as both players’ pawns are free to move forward and attack the opponent’s king. Examples of such moves are the Dragon Variation, Sicilian Defense, and the Yugoslav Attack.

Opposite Castle: Sicilian Dragon Vs Yugoslav Attack

Starting Position of The Yugoslav Attack

In this position, both players agreed to castle on opposite sides of the board. In this kind of game, you can look forward to a brutal battle between the two. White intends to open up the h-file via h2-h4-h5 manoeuvre supported by g4 and attack black’s King. He’ll also try to exchange off black’s main defenders on the Kingside such as the Knight on f6 and the Bishop on g7, usually by Nd5 and Bh7 respectively.

Black on the other hand has good counter play on the Queenside and is hoping to play moves like …Ra8-c8, …Ne5-c4, …b7-b5 and …Qd8-a5. In some lines, Black may choose to sack his Rook for the Knight on c3 to disrupt white’s Kingside and create weaknesses.

Let’s have an illustrative example of this fearsome opening.

Almasi Vs Watson- German Bundesliga 1995

{Open the pgn to view from mobile}

1.e4 c5 2.Nf3 d6 3.d4 cxd4 4.Nxd4 Nf6 5.Nc3 g6 6.Be3 Bg7 7.f3 0-0 8.Qd2 Nc6 9.0-0-0

White hopes to gain time to use in the kingside attack by delaying or leaving out the development of the bishop to c4. If Black simply develops as normal this extra time can be very advantageous to White. 9…d5!?  This is what White’s last move allows. Now there are some exchanges in the centre 10.exd5 Nxd5 11.Nxc6 bxc6 12.Bd4

The positional approach, offering the trade of dark-squared bishops. White can win a pawn here with 12.Nxd5 cxd5 13.Qxd5, but after 13…Qc7 the open files on the queenside give Black plenty of attacking chances.

Note that 14.Qxa8 Bf5! wins the queen. After 15.Qxf8+ Kxf8. Black still has a strong attack.

12…e5 13.Bc5 Be6! Another typical offer of an exchange sacrifice in the Dragon.

14.Ne4!

After 14.Bxf8 Qxf8 most experts agree that Black’s attacking chances and dark square control more than make up for the slight material deficit. Note that Black already threatens …Bh6, pinning the white queen to the king. Indeed, Dragon expert and Grandmaster Eduard Gufeld has won at least once in this fashion!

 NOTE: Exchange sacrifices are very common in the Yugoslav Attack.

14…Re8 15.g4 h6 16.h4 a5 17.g5 h5 18.a4 Qc7 19.Bc4 Red8 20.Qf2 Qb7 21.g5

Play is slower here than in the other games in the Yugoslav, as both the kingside and the queenside are partially blocked.

21…Nf4 22.Bxe6 Nxe6 23.Rxd8+! Rxd8 24.Bb6 Ra8 25.Rd1 Nd4 26.Bc5 Qd7

The Importance of Castling In Chess

Chess moves in general can be looked at dynamic or the positional point of view, depending on whatever we are considering them as part of an active combination of or as static features. The castling move without doubt powerfully increases the dynamic potential of a position. A player who has castled at once obtains a whole range of possibilities which he did not have before.

  • He has increased the influence of the rook
  • Cleared the square e1 for a possible attack along the e-file
  • Prepared the ground for the quick establishment of communication between the rooks(in other terms the entire clearing of the back rank) as a result of which the rooks cover each other or can combine together in attacks.

On the other hand, castling is also a positional move, and one which provides a particular element of permanency to the position. For it is unique and irrevocable, it can only be carried out once in a game, which means that the king will as a rule stay on the side on which it has castled.

In special cases it can travel with a greater or lesser degree of difficulty form the castled position to various parts of the board. Thus castling is only relatively irrevocable( unlike a pawn’s move which is absolutely so). But for practical purposes, the king’s position after castling is, at least until the arrival of the endgame, fairly definitely a permanent positional feature.

Before castling, the king has three possible courses of action:

  • To remain in the middle
  • To casltle Kingside or
  • To castle Queenside

Once it has castled, it no longer has any choice. It then has a definite shelter, a permanent address; a fact which the opponent naturally takes into account.

It is certainly safer against attack, but it has at the same committed itself positionally to one particular area of the board, thus the undoubted advantages of castling are offset by certain advantages.

Artificial Castling

Chess contains the term “artificial castling” which involves a player creating a position the same as or similar to that reached after genuine castling. It is attained not by a single castling move, but a series of move by the king and the rook.

Here is an illustrative example of artificially castling

Black to move played 1…Nxe4 White’s best would now be 2.Nxe4 d5 3.Bd3 dxe4 4.Bxe4 in which case the prospects would remain even. However, before taking the knight on e4, White decided to use his bishop to prevent his opponent from castling, an idea which in this position is faulty.

2.Bxf7+ Kxf7 3.Nxe4

At first sight, White’s plan appears to have succeed, since, as well as maintaining the material balance, he has prevented Black from castling. However, the further play shows that black can carry out ‘artificial castling’ without difficulty and has made a clear gain in that he is left with strong pawns in the centre.

3…d5 4.Ng3 Rf8 5.d3 Kg8

Now the superiority of Black’s position is quite obvious, and one can easily appreciate the part played by ‘artificial castling’. Black has admittedly expended three moves on it, but white has derived no advantage from this fact, since he has made three moves of even less value.

The Correct Moment For Castling

Beginners are often advised to castle as quickly as possible. This is a useful and sensible pieces of advice in the majority of instances. Certainly, less experienced players offend against this general precept extremely often, postponing castling unnecessarily and as a result suddenly finding themselves in an awkward situation, by which time it is far too late to castle.

The general rule that one should castle as soon as possible is quite in order, though it must at once be emphasized that there are also many exceptions to it. Every chess player of greater expediencies is well acquainted with those particular situations when it is correct to to postpone castling or when it is altogether unnecessary.

Postponing Castling

 There are five cases where one could postpone castling:

  1. Some other actions are more useful
  2. The position is still dangerous to castle for the time being
  3. The player wishes to castle on the other side and needs time preparing it
  4. When the centre is permanently blocked
  5. When the endgame is already not far off

1. Castling is postponed or not carried out at all, because some other actions is more useful. Some useful actions that postpone castling may include:

  • The capture of an opponent’s piece
  • The spoiling of one’s position
  • An attack foreseen

If such an attack is sufficiently strong and profitable, the attacker often never castles because he is victorious first.

2. Castling is postponed, because for the time being it is still dangerous. It is better to prepare it by removing the danger first such as exchanging the opponent’s threatening pieces or by some other manoeuvre.

Here is an example of the dangers of castling too early in the well known Giuoco Piano

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At this point, castling is premature and incorrect. There is a danger of Black replying …g5 and following up with a pawn attack against White’s castled position. This danger ought to be averted first. 7.Nc3 is a step in this direction. If Black continues with 7…0-0? 8.Nd5 g5, then White can reply 9.Nxg5! Nxd5 10.Qh5 hxg5 11.Bxg5 with an overwhelming attack.

Moreover, if Black answers 7.Nc3 with 7…g5 8.Bg3 and then …Bg4 or …h5!?, the situation is less dangerous because White has not yet castled and can therefore prepare to castle on the queenside which is not threatened.

7…g5 8.Bg3 h5! 9.Nxg5 h4!

Black does not worry about the consequences of Nxf7 but continues his attack consistently. In fact, he gives up his queen for the bishop on g3. This would not be a good exchange if White had not castled, but against the castled position the attack is defense.

10.Nxf7 hxg3 11.Nxd8 Bg4 12.Nf7 Rxh2! 13.Qd2 Nd4 14.Nc3 Nf3+ 15.gxf3 Bxf3 16.Qh6 Rg2+ 17.Kh1 Rxf2 18.Kg1 Rg2+ 19.Kh1 Rg1#.

3. The player does not castle at once because, although he is able to castle on one side, he actually wishes to castle on the other side and needs to make further preparations.

Alternatively, he delays until his opponent castles, and only then decides which side to castle. If he is aiming for an attack, he may decide to castle on the opposite side to his opponent. If he is aiming to forestall an attack, then he will more likely castle on the same side as his opponent.

There are many examples in the games of the masters of this kind of pause before castling. It is assumed of course, that this pause of course does not entail any dangers. In open positions, such dangers are more frequent than in closed ones.

Below is an example of pause before castling

It is White’s move, and he may, if he wishes, castle short immediately. But he calculates as follows: after 1.0-0 Black will play …0-0, and then how can I attack him? The pieces by themselves can achieve nothing in this blocked position. H3 and g4 still need to be played and must be prepared by Qd2. But in the meantime, Black will consolidate his position on the kingside by means of g6 and Rf8-f7-g7 after which the attack will have lost its power

There is no doubt that for an attack based on g4, White’s king is not well placed at g1, and it is better for that purpose castle on the queenside and then deploy the rooks on the g-and h-files. However, if White chooses 1.Qd2 and then 2.0-0-0, Black can play 2…0-0-0, where upon the the attack with g4 no longer applies. White will have to play a hasty b4, in which case it will be quickly seen that his king is badly placed on c1. Consequently, he must put off castling and wait.

White therefore plays 1.Qe2 and if 1…0-0 then 2.0-0-0, while if 1…0-0-0, then 2.0-0. He castles on the opposite side from Black in order to get the maximum freedom for carrying out his attack.

4. Castling may be postponed, and perhaps forgone for forever, in certain positions where the centre is permanently blocked.

The reason for being able to postpone castling in such positions is, of course, that the pawns form an obstruction in the centre and so make it impossible to open the central files and diagonals without painful sacrifices.

With the centre blocked, the kings are also safer in the middle, at least for some time. The logical course of attack in such cases tends to be on the unblocked flanks, and there are times when the king is more exposed by being in a castled position on the wing than in the middle, where it is protected by the blocked pawns.

Here, if White plays 1.Qe2, Black’s best reply also consist of a postponement of castling, e.g 1…a6 or 1…Nd8. The postponement of castling is feasible for both sides in this position, and for a very obvious reason, the pronounced blockade in the centre.

Attacks can only take place down the flanks and as a result, the kings are at the moment relatively safe in the middle. Play from this position might develop as follows

1.Qe2 Nd8 2.h3 Nf7 3.Qd2 0-0-0

It is less dangerous for Black to castle on the queenside now. If White plays 4.0-0, Black replies 4…Rdg8, threatening …g5, while after 4.0-0-0 the danger of an attack on the flank disappears and Black can relax.

In this case, the preliminary skirmish has in fact ended with castling, but there are blocked positions where castling does not occur at all and the kings stay permanently in the middle. Even in the above position, White has the alternative of not castling and instead coordinating his rooks by Kf2. Later on, he can even take his king up to e3.

5.Castling is unnecessary, because the endgame is already not far off, in which case the king is well placed in the middle of the board.

These cases too are not infrequent in master chess. In this position, the white king forfeits the right to castle as a result of exchange of queens.

Capablanca’s freeing manoeuvre in the Orthodox Defense to the Queen’s Gambit.

10.Bxe7 Qxe7 11.Ne4 Qb4+ 12.Qd2 Qxd2+ 13.Kxd2.

This variation was played in a number of games from the 1927 World Chess Championship match between Capablanca and Alekhine. White does not worry about castling, as the position is approaching an endgame and the king is fairly safe in the middle of the board.

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