The only chess piece that can jump over each other is the knight. The knight is shaped like a horse and is also sometimes referred to as the horse. Each player is dealt two knights at the beginning of each game.
The knight starts by standing next to the rook on both sides and moves in an “L” shape fashion. This means that it takes two straight steps and then one to the right or the left. Similarly, it can also move one to the right or left and then 2 steps forwards or backwards.
The knight is quite powerful, in that, your opponent might not notice that you have strategically placed your knight in a powerful position. With this movement pattern, it can jump over pieces as stated previously, which if used with a well- calculated strategy, makes this a most dangerous piece. It can capture a piece only if the victim lies on the last square.
The White Knight jumps over it’s own pawns to land on f3.
Can you see the L-shape?
Knight Jumping over A King
Here the white knight jumps over his own King, to arrive at a square where he is most active.
NB: By no means is jumping over a chess piece a capture. The knight can only capture an enemy piece on the same square it lands on.
Knight Jumping Over A Pawn
At the beginning of a chess game the Knights may jump over their own pawns in aid of development as seen in our previous example.
All in all, Knights are very agile and should be respected due to their tricky and surprising nature. The ability for the Knights to jump over other pieces are what makes these squid-like creatures so intriguing.